GUIDE


CRAZY FRUITS
BASICS:
The trail is to 8 with a bonus at 4 and then you go straight on to the feature, even though you are on the cash trail. If you gain a win then you have to gamble once to activate the feature board. This machine doesn't have a cancel button but in a similar vein to the Barcrest button it has a circular button which flashes when it is active. If the trail holds on 8 twice you will always get the feature.

THE BONUS:
BOOST- pathetic sometimes goes to �1 but don't hold your breath
SUPER TRAIL- like a skill stop on the LCD 1-8, 8= �2
STOPPA- similar result to getting the good old boost
MULTI RESPIN- re-spins the reels usually until you get the feature can go to �4 but this is very rare
LUCKY NUMBERS- watch carefully as 3 changing numbers are flashed on the LCD (you need 5+ to get the feature) not very good.
CHOOSE A TRAIL- can go up but often wont go above 8 depends on mood
You can cancel the nudges on this and most other BFM machines and if they bank it will be indicated by the machine telling you on the LCD "nudges banked". This then gives a nudge gamble on the next press and can lead to wins or getting the feature. They also support the "let em spin" scenario but this occurs infrequently.

THE FEATURE:
Once you get the feature you are given a matrix (the cash trail) which is blank except for some odd lighted symbols which the machine gives you at the start. Sometimes the matrix has a lot of low symbols lit EG cherries and not many high valued symbols EG bells (Jackpot), sevens and pears. The machine tends to give the higher values when it wants to pay however at times it will give two bells and kill you very quickly.
The board will also have two separate matrixes which are for nudges on the left and shots on a separate set of values on the right. Basically the aim is to complete a matrix for the Jackpot + rep. It can be difficult going around the board collecting fruits on your way. There is also a set of 3 keys which you collect (you can be given some at added to the matrix after each spin. This can give good wins, give a lot of shots or nudges or even fill a matrix, basically that is all you have to do. The machine also has a set of features on the board which can go right to the top at the start but you have to land on the feature square on the board to collect it.

THE ?
The circular button can flash to give true skill from skill stop which can be very useful to get a Key or a bell it very regularly gives the "Slow Motion" to get the jackpot when you have two bells and only need 1 more for the Jackpot (+ it can also fill the matrix so CHECK. It can also flash to give no bad features which are all ok but usually not that good. The ? give out of Juice (DEATH), Hi? LO continue, Extra Key, shuffle matrix (always say yes because you will need different fruits on the two matrixes for the Jackpot), shuffle board (up to you depends if you have a lot of high symbols lit or not), matrix shoot (gives some more symbols on the matrix)

THE FEATURES:
Stoppa fruit- Never take it unless you are really desperate for �1 or �2
Money Belt- set of values on the LCD usually �2
Fruit Pursuit- reel roulette (any more questions?) worth �1-�3 usually but can surprise us all but don't expect better just be happy if it gives it.
Pick Your Own- choose a win from the reels but it often only gives small wins about �3
Bounty Bar-
Golden Shot- often gives slow motion but then wont offer �15 but can be worth �5-10, �15 rarely
Nudge Frenzy- This is another good feature and can often give the jackpot
Tutti Fruity-HI/ LO up the cash trail the top feature, Gives minimum of �14 because it goes up in as near to �15 as possible but don't expect it to carry on as it often wont.

The machine indicates the Invincible mode by saying "mad for it" and the Crazy Fruits name flashing, you will go around the board collecting fruits and will be given the Jackpot +rep (note that if you collect shots you will get �15 but no repeat chance) which won't repeat very often and this certainly doesn't indicate the machine will streak. This is because the machines programmed by BFM act very differently to other machines on the market but it can clam up very quickly after the Jackpot so only put a couple of quid in afterwards to see what will happen. The machine also doesn't have to be full to give a quick hit of �15 but when it wants to take in money it wont offer features ( number trail doesn't hold much) and kill you off very quickly if you do.
The machine also has a tease mode which will nearly give you the matrix but kill you off when you are close but the best time to go for the machine is when the Features go to the top or certainly near to it right at the start it very often lands on it when at the top.

SPECIAL BONUSES (occur in normal play)
The BFM bloke (circular button) gives the sound in normal play to offer an array of features press it and it will often hold all and give a win above or below the win line. It gives magic nudges (always 3) and spins each reel as you press it for a win. It will step the reel down on a reel run feature and will keep on flashing until you have enough numbers for the feature. It also give the hold all for numbers in view usually when you are on 7 or 8 to boost you on the trail. It can also flash on nudges to give nudge up on nudges (hold button to nudge up).

BANANA BONUS:
Similar to the MAYGAY ones like supporters club/ MOE'S Tavern ETC this bonus is on the middle reel and can be given from nudges, spun in or from nudges on the feature unlike MAYGAY machines, It is shown by the banana flashing whilst you go around the board. The circular button often flashes to give "Slow Motion" which is basically true skill and you can choose a feature. Obviously the banana can be nudged in, in normal play of come in on its own and isn't too hard to get when the machine is up for it. Fruit Explosion is about the best when the machine is playing, however they are often around the same value and are pretty similar to those on Star Prize.


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